February 2012
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Leaving Chris World?

Why not bring back a souvenir?

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Blender WiiMote Interface Testing

wiipy

I managed to re write some python code to talk to the wiimote.
(The example I found on some other site didn't work for me.)

It would have been alright to stop there but I wasn't satisfied.
So I kept going.
screen-shot-2010-01-12-at-25213-am
That screen shot doesn't look like much but I assure you it was
the first real convincing time I've been able to interface directly
into blender to control a cube rather erratically.

I shook the wiimote all over and watched the cube jump around.
It's a good sign.

And on a completely unrelated note. I made this a few days ago.

grudgeboard

1 comment to Blender WiiMote Interface Testing

  • nallath

    Hey, i found this blogpost trough Google while looking for a good way to connect te wiimote to blender. Ive been experimenting using freetrack & glovepie, but both of these are simply to unstable to work properly. Could you please share your code with me?

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